• Soapbox@lemmy.zip
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    7 days ago

    Probably switched to phone gaming.

    Regarding the “market tripled in size” I assume that means the amount of sales not users. So fewer people playing them, but they are buying more games.

    • Pycorax@sh.itjust.works
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      7 days ago

      The original article referenced was misleading and only referenced browser games. The actual percentage should have increased if you look at Steam stats and use that as a baseline.

    • Ashtear@lemmy.zip
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      7 days ago

      Or buying a lot of MTX in few games.

      I know gaming enthusiasts don’t want to hear it, but a huge chunk of the market is people attached to one or two live service games.