alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 6 days agoSatisfactory's biggest patch since launch makes it friendlier for Steam Deck players: 'It's no exaggeration to say this update includes more than a year's worth of work'www.pcgamer.comexternal-linkmessage-square15fedilinkarrow-up1151arrow-down13
arrow-up1148arrow-down1external-linkSatisfactory's biggest patch since launch makes it friendlier for Steam Deck players: 'It's no exaggeration to say this update includes more than a year's worth of work'www.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 6 days agomessage-square15fedilink
minus-squaredom@lemmy.calinkfedilinkEnglisharrow-up15·6 days agoControls never felt good to me on steam deck. I hope this fixes that
minus-squareSixty@sh.itjust.workslinkfedilinkEnglisharrow-up5arrow-down1·6 days agoFrom what I’ve heard the in-game default bindings and stick sensitivity are ass, but you can change them at least. What’s so hard for devs to just ask someone using a controller to come up with a few good default profiles? idk. Still, good news.
minus-squarearudesalad@sh.itjust.workslinkfedilinkEnglisharrow-up7·6 days agoConsidering the game is coming to consoles this is probably just a first attempt so they can polish it for the console launch.
minus-squaredontbelievethis@sh.itjust.workslinkfedilinkEnglisharrow-up1·4 days agoThere are community profiles on steam for input mapping, so the pipeline exists already.
Controls never felt good to me on steam deck. I hope this fixes that
From what I’ve heard the in-game default bindings and stick sensitivity are ass, but you can change them at least.
What’s so hard for devs to just ask someone using a controller to come up with a few good default profiles? idk.
Still, good news.
Considering the game is coming to consoles this is probably just a first attempt so they can polish it for the console launch.
There are community profiles on steam for input mapping, so the pipeline exists already.