

Thank you for that. I’m sure the people who read it and got a grasp of what they are trying to accomplish greatly appreciate your going out of the way like that. :-]
Thank you for that. I’m sure the people who read it and got a grasp of what they are trying to accomplish greatly appreciate your going out of the way like that. :-]
When it comes to documentation, at least for myself when I’m learning new things, I like to look at it like a recipe book.
The book shouldn’t contain just the ingredients and what the final product looks like. It needs to be more in depth than that. It needs to contain the ingredients that go into it, how much of those ingredients, the time to cook, what consistency to look for, prep time, etc.
There are plenty of people out there who have never cooked before, and a recipe book/instructions on how to cook a favorite dish is the perfect way to share your love of the craft and the dish that you made. Then, with your recipe as a guideline, people could change it to suit their tastes, and so on and so on.
That’s just how I look at it. I wish I could interpret developer instructions and write up a more user friendly documentation for them. I would love to be able to give back to the community in some more meaningful way than just barely knowing what the developer is providing and using it and making a mess of it my first few tries until I learn from my mistakes.
Good point about the Windows reference!
I will boot into Windows when I can and see the performance there I’ll report back after I run around the city and outside the city for a little bit!
I am curious to try out NexusMods Linux compatibility with their new modding app, so I haven’t gotten to mod the game yet. I wasn’t going to play through it again (4th playthrough lol) just yet.
I just remember in the “cutscenes” like driving with Panam or Takamura, the RT looking better than the baked lighting. My 2080ti on Windows wasn’t able to handle that all the time (less than 60 with medium RT, no DLSS) but the way the “cutscenes” looked was just so much better with RT on that as soon as they started, I’d turn it on. :O
Hey there! Recently downloaded Cyberpunk again to test my graphics card out.
openSUSE Tumbleweed, a 144hz 1080p ultrawide monitor (21:9), i9-10850K, nvidia 5080, raytracing and all settings on ultra, no DLSS fake frames only DLAA
I was getting from 75-120 (120 could be lower or higher as I can’t get to my computer right now) depending on what was on screen. In the city with lots of neon and ads going while driving around? 75-80 fps
Inside a building or not near any of the reflective causing lights? 90-120
I’m pretty sure my CPU is bottlenecking me for the most part, but it has never sweated on anything I threw at it, so didn’t see the need to upgrade just yet.
Hopefully that helps you out a little! I’ve got a lot of games I can report back on too, if needed! :)
This is one of those things where I’m actually okay with AI use. I understand a lot of the FOSS community devs don’t have a lot of time for such matters, so if this gets it at the very least 90% there, I would consider it a win! (human review being a big bonus, of course!) :-]