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4 days agoBecause restrictions on what you can and can’t do is what makes a game a game. Should every game have noclip on by default in case someone doesn’t want to engage with the level at all? After all, players that want to can simply restrict themselves to only moving inside the playable space.
I have no problem with being able to open up a console to type god
and noclip
, or installing mods to change how the game works, but it should be clear that you’re stepping outside the experience that the developer created. And it shouldn’t be an expectation that every game has the same experience.
Sure, you should be able to pause and/or quit out and resume the game where you were.
I just think its a little bit dumb that games like Undertale get praised for having a save system that’s not actually a save system, or how Oneshot gets praised for letting the player permanently screw themselves over (you get one shot, no reloading), but the fact that you have to make it to the next bonfire in Dark Souls to make progress is treated as meaningless bullshit that only serves to make the game harder with no thematic significance at all.