• Fizz@lemmy.nz
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    1 day ago

    Its already made a difference there is no debating that it does reduce cheaters. If you force people to buy specialised hardware to cheat less people will do it. Cheaters dont need to be 0 for it to be worth it. All you need is for players to not regularly run into cheaters and perceive there to be competitive integrity inthier online games.

    • Overspark@piefed.social
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      1 day ago

      The debate is that it’s far less effective than server-side anti-cheat, but that costs more money to operate so they’d rather inconvenience their users and invade their privacy in the process.

        • Overspark@piefed.social
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          15 hours ago

          Proprietary code that won’t be known by a single product name like the client-side ones are. So it’s impossible to make a good comparison as a member of the general public, only their developers will know how they work and how effective they are. But you can look at anti-botting measures all MMO’s employ as a rough comparison, it’s almost the same thing.